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Latest 25 Bans

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Master Ban Index - View Ban

Unofficial Ban Information
General Information
Date Added October 6, 2009 5:57 am
Game Enemy Territory
Links ID 4107
Appeal
Player Data
GUID 3ea11f14 ( MPi )
Alias Neo ( GT )
IP Address 79.112.*.*
Violation Data
Type Generic CVAR Scan
Violation Generic CVAR Scan
Streaming Source
You must be logged into our forums and have a forum status of Streaming Lite Admin or higher to access this information.
Evidence
Server Logs
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimbot = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimbot = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimbot = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimbot = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimbot = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_nodamage = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_sniperhack = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_killspam = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecz = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_vecy = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_multiaim = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_aimkey = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espname = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espclass = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_espsize = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_esptype = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_chams = "0"
->PBSV: [From #10 1f14(VALID:1) Neo] wl_wallhack = "0"
->PBSV: [From #12 1f14(VALID:2) Neo] wl_aimkey = "0"
->PBSV: [From #12 1f14(VALID:2) Neo] wl_aimkey = "0"
Master Player Index Data
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Approximate User IP Location
Based on IP Approximate Location Data
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Accuracy: Over 99.5% on a country level and within a 40 kilometer (25 mile radius) radius. More details

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