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Call of Duty: WWII


SuperTaz

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Actually i think this looks pretty interesting. I stopped playing COD since MW2 and always played BF, but the last BF

game lacks long term motivation for me to play it. So it would be good to have a decent FPS apart from BF3 again^^ =)

Edited by =CCG=Niou
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So much for going back to their roots. Well least for PC.
 

2. Which platforms will support the Call of Duty: WWII Private Beta?
The Call of Duty: WWII Private Beta will be available on PlayStation 4 and Xbox One.

 
https://support.activision.com/articles/en_US/FAQ/Call-of-Duty-WWII-Private-Beta

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After its run on PlayStation 4 and Xbox One, the multiplayer beta for Call of Duty: WWII is headed to PC soon. It runs September 29 through October 2 on Steam, and you don't have to pre-order to get in: it's open for everyone.

 

https://www.gamespot.com/articles/call-of-duty-wwii-pc-beta-release-date-minimum-spe/1100-6453353/

 

Call of Duty: WWII Beta Minimum Specs:

  • OS: Windows 7 64-Bit or later
  • CPU: Intel Core i3 3225 or equivalent
  • RAM: 8 GB RAM
  • HDD: 25 GB HD space
  • Video: NVIDIA GeForce GTX 660 @ 2 GB / AMD Radeon HD 7850 @ 2GB or better
  • DirectX: Version 11.0 compatible video card or equivalent
  • Network: Broadband Internet connection
  • Sound Card: DirectX Compatible
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https://community.activision.com/t5/Sledgehammer-Games/Call-of-Duty-WWII-Multiplayer-PC-Open-Beta-Pre-Download-Begins/ba-p/10424557

 

 

We’re less than a week away from the PC Open Beta for Call of Duty: WWII on Steam. The response from our Beta announcement continues to energize the development teams, and we can’t wait to get going on September 29th!

Your feedback will continue to help us shape the final Multiplayer experience for PC players, so share as much as you can. We’re looking forward to keeping up the constructive dialogue. Here’s all the info you’ll need to participate in the PC Open Beta:

Pre-download begins today on Steam. That’s right, players can now pre-load the PC Open Beta between now and Thursday, September 28th. Head over to http://store.steampowered.com/app/696790 to pre-download now!

Here are the recommended specs for the PC Open Beta:

OS: Windows 10
CPU: Intel® Core™ i5-2400 / AMD Ryzen R5 1600X
RAM: 12 GB RAM
HDD: 25 GB HD space
Video: NVIDIA® GeForce® GTX 970 / GTX 1060 @ 6GB or AMD Radeon™ R9 390 / AMD RX 580
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible

Here are the min specs for the PC Open Beta:

OS: Windows 7 64-Bit or later
CPU: Intel® Core™ i3 3225 or equivalent
RAM: 8 GB RAM
HDD: 25 GB HD space
Video: NVIDIA® GeForce® GTX 660 @ 2 GB / GTX 1050 or AMD Radeon™ HD 7850 @ 2GB
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible

Following the Beta, once we’ve fully poured through all of the game and technical data along with the player feedback and ongoing benchmarking, we will share final PC specs for launch in November.

These are the PC-specific features included in the PC Open Beta:

  • Native 4K Support
  • Framerate Cap Slider (up to 250FPS)
  • FOV Resizing
  • Keyboard/Mouse Fully Re-mappable
  • Controller Support
  • G-Sync Monitor Support
  • Ultra-Wide Monitor Support
  • High-resolution Mouse Support
  • Advanced Video Settings

 

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https://www.gamespot.com/articles/call-of-duty-ww2-dev-pledges-more-anti-cheathack-t/1100-6453796/

 

They're going to take anti-cheat "very seriously"...Yeah right. :wacko:

 

 

Starting off on an unfortunate note, Activision said there was some amount of cheating/hacking in the beta. Activision explained that the beta did not feature the entire suit of anti-cheat/hacking technology that it plans to use for the full release. Overall, Activision said, "We take a level playing field extremely serious and will monitor and react to this as a top priority on an ongoing basis."

Here are some of things that Activision said it plans to have available for Call of Duty: WWII's PC version at launch:

  • Scroll bars on options that scroll.
  • Allow numerical entry to mouse and controller sensitivity options (in addition to slider).
  • Streamline the exit of the game.
  • Clearly indicate being in Party status in UI.
  • Making the resolution options more clear and consistent.
  • Video option video memory indicator.
  • Warnings about video memory over-commitment.
  • Option to bind lean left/right keys in multiplayer.
  • And a number of smaller issues that we're tracking, which we'll update in future patch notes.
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https://www.forbes.com/sites/erikkain/2017/11/06/call-of-duty-world-war-2-had-a-very-rough-launch-weekend/#2e49f315ec44

 

 

Call of Duty: World War II launched this past Friday, but from the very moment servers went live everything seemed to go wrong.

 

For many, it was almost impossible to play online. Those who did manage, usually after long waits, found themselves frequently kicked or facing other problems.

 

Friday and Saturday were a total disaster for many attempting to log on, and even those logged on found server issues impacting gameplay, including wonky hit detection, made the experience less than stellar.

 

All of which is a huge shame given that WWII's multiplayer is, by and large, quite good. I had a terrible time getting online both Friday and Saturday, and focused mostly on the campaign those days.

 

By Sunday, Sledgehammer had many of the wrinkles worked out, thankfully, and I was able to login pretty quickly. I was dropped from a match right at the beginning once on PS4, and had a crash on the PC version later in the day. But for the most part things had stabilized by Sunday.

 

 

We're performing server fixes & will be restarting Call of Duty services to improve the quality of connection. Sorry for the inconvenience

— Activision Support (@ATVIAssist)

 

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