MaydaX, on Apr 24, 2011 - 10:55 PM, said:
Part of the problem is unfinished console ports. Take Crysis 2 for example: no DX11, no 64bit, no sandbox editor, no public server files, no advanced graphics options. Some of which are coming in a future patch. And to top it off, it's $59.
The phrase "more for less" should not mean less game for more money. Too many publishers release half a game first then add the rest later for free or for a price through patches and DLC's.
Give everyone the option to get their money back for lets say 7 days after release. I will bet the quality of games will increase as player would no longer be stuck with a lemon on release day.
SuperTaz, on Apr 24, 2011 - 02:46 PM, said:
No matter what the dev's do, the pirates will always be one step ahead of them, in my opinion.
Maybe an alternative would be to speak to these pirates and get them to design something that can't be cracked, they obviously have no problems with the current DRM judging by the original post.