SERVER: What is the Overload if PB enabled ?
smartiz
Dec 18, 2007
Hello
Just for fun, I own a server @home (ET255-patch101+JayMod217+OmniBot066) with max 10 bots and total of 30 slots.
Without PB, the server is fluid, and I even can join the game on the same PC without lagg (for me or other players : I just ask them)
When I enable PB, then join game, I feel there is a lot of lagg.
PB is updated for my server and my client to the latest version of PB.
My PC is quite old (but remember all runs fluid without PB):
- Celeron Tualatin 1400MHz
- 512 Mo RAM
- ADSL with 120 kBytes/s in UPLOAD (verified)
So is there any system requirements about the overload of PB or do I encounter another problem ?
Thanks for your help.
$mart, leader of a bot's team
Just for fun, I own a server @home (ET255-patch101+JayMod217+OmniBot066) with max 10 bots and total of 30 slots.
Without PB, the server is fluid, and I even can join the game on the same PC without lagg (for me or other players : I just ask them)
When I enable PB, then join game, I feel there is a lot of lagg.
PB is updated for my server and my client to the latest version of PB.
My PC is quite old (but remember all runs fluid without PB):
- Celeron Tualatin 1400MHz
- 512 Mo RAM
- ADSL with 120 kBytes/s in UPLOAD (verified)
So is there any system requirements about the overload of PB or do I encounter another problem ?
Thanks for your help.
$mart, leader of a bot's team
fozzer
Dec 18, 2007
Rent a server from a game server provider and spot the difference. 
http://www.rtcw.jolt.co.uk/content/enemy_t...quirements.html
http://www.rtcw.jolt.co.uk/content/enemy_t...quirements.html
smartiz
Dec 18, 2007
fozzer, on Dec 18th 2007, 03:01 PM, said:
Rent a server from a game server provider and spot the difference. 
fozzer, on Dec 18th 2007, 03:01 PM, said:
thx - when following the link Punkbuster, I found this FAQ
http://www.evenbalance.com/index.php?page=faq-rtcw.php : many clues : Norton antivirus, lower priority in TaskManager for ET.exe, etc ... many tries to do
@+
CLM
Edited by smart, Dec 19, 2007 - 03:05 PM.


