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report invisible cheater on rcon
#1
Posted Jul 24, 2008 - 07:43 AM
i must be report a player in my server, he enter and kill everyone...
i try baning but he does not apear on rcon ... its a invisible cheater for rcon and in-game admin.
i find the user id from bf2s the nick is t_mato and the number of hes id 47059043
i dont know how he can make this , if is a cheat or if is a hacker... but he komes and kill wen he likes
wat i can make?
#2
Posted Jul 24, 2008 - 10:08 AM
sinkope, on Jul 24th 2008, 02:43 PM, said:
i must be report a player in my server, he enter and kill everyone...
i try baning but he does not apear on rcon ... its a invisible cheater for rcon and in-game admin.
i find the user id from bf2s the nick is t_mato and the number of hes id 47059043
i dont know how he can make this , if is a cheat or if is a hacker... but he komes and kill wen he likes
wat i can make?
- If you aren't a streaming admin, and even if you are, you cannot report a player like that.
PBBans issue a BAN only with solid evidences of cheating, such as streamed server logs and PunkBuster Screenshots. You are also able to submit a demo when you are a Streaming Game Admin. - Has your server PunkBuster? If so, you can ban him through pb_sv_BanMask 12.34.56.78 where 12.34.56.78 is the IP Address of the player.
- If you have full administrative control of your server, you can start streaming with PBBans. It is very simple: you can follow this instructions, and join PBBans!
Edited by WL - andr3a, Jul 24, 2008 - 10:10 AM.
#3
Posted Jul 29, 2008 - 09:01 AM
#4
Posted Jul 29, 2008 - 09:25 AM
sinkope, on Jul 29th 2008, 04:01 PM, said:
I will try to explain once again:
PBBans will raise a ban only under the following cases:
1. PunkBuster Violations
In no other cases PBBans will raise a ban.
#5
Posted Aug 8, 2008 - 03:59 AM
admin.listPlayers then click the console button
In the log a list of all players, including invisible players show up with Guids and PLayer ID numbers.
Find the ID of the person you want to ban then type
admin.banPlayer 2 [perm] the number 2 being the id of the player, eg could be id 16 if the player is the 16th ID
PB bans will not be able to ban these guys because they have no physical evidence of a hack i think, you can only do your best to ban them from your server.
Hope this helps
Edited by Tazzy, Aug 8, 2008 - 03:59 AM.
#6
Posted Aug 8, 2008 - 09:47 AM
A piece of advice : use PB commands such as pb_sv_plist (and lookup the result in PB logs : /pb/svlogs) and pb_sv_banGUID to ban the punks.
These are more reliable than game commands.
#7
Posted Sep 8, 2008 - 11:06 AM
There is a new hack from 18***. It is or has been coined the "Ghost Hack". BF2CC does not pick them up and they cannot be seen through, for instance, our control panel in our internet interface. Thankfully, they do register in the pblogs.
Anyway, you cannot ban them. You cannot kick them. The hack essentially subverts everything you do, including allowing the player to ban other people (this just happened to our server Friday night). While trying to ban the guy he banned one of our members. The only way I was able to get rid of him was use the rcon command to block his name. Which, 24 hours later, he beat.
I am awaiting his return to get a pbss, if I can, but considering it is a hack from 18***, I bet it comes back black. We have banned him on at least four occassions, each time with a different GUID and IP. Worse, according to the pblogs, his MD5tool and "handshake" are fine every time he joins. This is the most sophisticated hack I've ever seen.
Has anybody else seen this? Does anyone know of any way of defeating it? dydrey has taken to entering our server virtually nightly to plague us with this hack.
#8
Posted Sep 8, 2008 - 12:17 PM
=BiG=Karkinos, on Sep 8th 2008, 06:06 PM, said:
There is a new hack from 18***. It is or has been coined the "Ghost Hack". BF2CC does not pick them up and they cannot be seen through, for instance, our control panel in our internet interface. Thankfully, they do register in the pblogs.
Anyway, you cannot ban them. You cannot kick them. The hack essentially subverts everything you do, including allowing the player to ban other people (this just happened to our server Friday night). While trying to ban the guy he banned one of our members. The only way I was able to get rid of him was use the rcon command to block his name. Which, 24 hours later, he beat.
I am awaiting his return to get a pbss, if I can, but considering it is a hack from 18***, I bet it comes back black. We have banned him on at least four occassions, each time with a different GUID and IP. Worse, according to the pblogs, his MD5tool and "handshake" are fine every time he joins. This is the most sophisticated hack I've ever seen.
Has anybody else seen this? Does anyone know of any way of defeating it? dydrey has taken to entering our server virtually nightly to plague us with this hack.
#9
Posted Sep 8, 2008 - 01:15 PM
#10
Posted Sep 9, 2008 - 08:38 AM
=BiG=Karkinos, on Sep 8th 2008, 06:06 PM, said:
Thankfully, they do register in the pblogs.
^EB Link^ in a full sentence: You really should start to use PunkBuster Server - instead of flimsy, flawed game specific trash. This goes for all games, nobody running a pb enabled server never ever thought about using game's /BanUser <name> /BanClient <number> /BanID <some_sort_of_pseudo_guid> or similar, seems just EA managed to brainwash everybody with "ranked" restrictions (more afraid of admins than cheaters? obviously yes), "hash" "account" BS plus marginal pb integration in a console that was designed to be a pain.
Just note the last sentence of above quote, how come?
And no, it's not a smart hack (basicly tis an exploit of game vulnerabilities), it's BF admins having no clue about PB, partially due to the poor game integration, ok admitted, but still: Ban the GUID (no, no "hash" "name" "Global ID" or whatever BS) via RCon & PunkBuster Server - to have WebTool* setup is your best bet: >click!< once setup it's safe and simple to use.
[ console: /rcon login 'pass' then " /rcon exec PB_SV_<PBcommand> <param1> ... " ] or
[ HLSW: exec PB_SV_Ban <slot#> "reason" or exec PB_SV_BanGuid <guid> "reason" resp. exec PB_SV_BanMask <Syntax see EB Link> ] >click< ;
HSLW setup is BF-Port-Guesswork, ServerIP:ServerPort:GamespyPort (default=29900 others are used though),
for the proper RCon port search FTP /mods/bf2/settings/modmanager.con e.g. mm_rcon.rconPort 6711 (or 4711, 4712), >click1< >click2<
Note: this is plain rcon w/h daemon, i.e. not the same port as bfcc
The safest way was to ban via 1. PB WebTool* or HLSW (<--not if rcon is DoS'ed): exec PB_SV_Plist [ console: /rcon exec PB_SV_Plist ] + lookup the pb-slot# (server echo to pb_sv_plist) in FTP /pb/svlogs while the player is connected, then [/rcon ] exec PB_SV_Ban <slot #> "reason in quotes"
I know its not convenient with no console echo, but: it works. Opposed to the rendered useless convenience.
*From my experience even totally unresponsive (dead rcon, /connect stalls) servers still could be accessed and restarted via PB WebTool.
=BiG=Karkinos, on Sep 8th 2008, 06:06 PM, said:
or setup PB WebTool*: http://www.pbbans.com/info-center-hubguide.html#webtool http://www.evenbalance.com/publications/bf...dex.htm#webtool , hint to guess a working port: http://forums.theplanet.com/index.php?showtopic=80480 IRC quakenet.org #pbbans
Subsequently banning (pb) guids is the only reliable solution. IP is no alternative really (banning dynamic IPs = always a temp. ban ... yet space for another */me facepalms* Story/Hoax: player was using ... yes, a Router ;P )
P.S.: you cannot "manipulate" a GUID (assigned by PunkBuster SERVER), what is possible is to create *.reg files REGEDIT4 [HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\EA GAMES\Battlefield2\ergc] @="cd-key_here" - just this requires another/more cd-key(s).
#11
Posted Sep 18, 2008 - 08:04 AM
Its Very Difficult to Ban these Invisible CHeaters
#12
Posted Sep 18, 2008 - 09:17 AM
=BiG=Karkinos, on Sep 8th 2008, 06:06 PM, said:
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