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Guest Message by DevFuse

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R11 Patch


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#1 MaydaX

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Posted Sep 19, 2011 - 07:53 PM

Some users are experiencing problems with BFBC2's auto-updater. For those users, we offer a manual-update alternative.

Note that this manual-update alternative is not compatible with the Steam version of BFBC2.

First, ensure that you have at least 5GB of free diskspace.

Download this package: http://static.cdn.ea.com/dice/u/f/bf...5745_Patch.exe

Then launch the executable.

It will decompress and then process for some seconds, and if your game client is not up to date, it will suggest that you are to update to version 795745. If you select "yes", then the patch process will commence and in 5-15 minutes your game client should now be updated to Client R11.

The RSPs will begin updating game servers on Wed Sep 21st, so if you install this patch earlier than that date, you will not be able to see any servers. In that case all you need to do is wait for Wednesday to come by.


http://forums.electronicarts.co.uk/bc2-pc-service-update/1426166-manually-downloading-client-r11.html
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#2 SuperTaz

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Has a brilliant future

Posted Sep 19, 2011 - 10:03 PM

http://forums.electronicarts.co.uk/bc2-pc-service-update/1426167-client-r11.html

BFBC2 PC Client R11 will be released on Sep 21st
Despite the release of BF3 being around the corner, we haven't forgotten all about Bad Company 2. We have a game update ready for BFBC2 PC, which is coming out this week. It is client R11. The exact build number is 795745.


What is the patch about?
Its main purpose is to address stability problems with the game and performance issues.
It is not intended to address game logic fixes, or to provide new content.


You are being vague. Exact changelist please!

  • Removed some memory leaks
  • Fixed crashes when the game attempted to render lots of content (high detail, high FOV or multiple-monitor modes); this should particularly help multi-monitor users
  • Chat window no longer causes lag spikes
  • Chat window reworked opacity & visibility-time is controllable through settings in settings.ini
  • Clantag is remembered when using auto-login
  • Banner URLs can be up to 252 characters in length
  • SecuROM wrapper removed from non-Steam version
  • Minor performance enhancements
  • Reduced rubberbanding on >24p servers
  • PrintScreen takes a screenshot, file stored in Documents\BFBC2\Screenshots directory
How large is the patch?
It is approximately 2.6GB.


That's huge man. Given that size, I would expect dinosaur survival mode to be included.
The patch itself contains all previous patches rolled into one. While it would have been technically possible to create a smaller patch for those who have Client R10 installed already, that would have delayed the release of the patch even further - so we thought it better to release a larger patch now, than a smaller patch sometime in the future.


Are there any known problems with it?
If your Windows username contains non-English characters (such as , , etc) then PunkBuster will not activate properly. To work around this, ensure that your Windows username uses only characters from the English character set. In other words, "7-bit ASCII only, please".
We caught this at the very end of the QA pass, and decided that it was better to deliver the build to the public than to give it another tour through the whole patch generation and QA process.


How do I get the patch?
If you have the Steam version, then the Steam client will automatically begin distributing it to you in the wee hours of Wednesday morning... at 4AM UTC, to be precise.

If you have the non-Steam version, then the auto-updater will suddenly discover the patch around that same time.

Or - you can find a manual updater for the non-Steam version here. Note that if you install Client R11 too early, you will not see any game servers. If so, just wait till those begin updating as well.
For those users that are having problem with the game's auto-updater, we recommend trying the manual updater.


I installed the Client R11 Public Beta patch some time ago, how do I sort out my machine?
Follow this link to see what you have to do.


What about game servers?
These will gradually be updated by the RSP companies, starting at 4AM UTC on Wed Sep 21st as well. New game clients can only see new game servers, and vice versa... so toward the end of the day, most of the servers should be updated and visible in the new game client's server browser.



Now, pardon me, but there are game servers to distribute...


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