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PunkBuster coming to Red Orchestra 2: Heroes Of Stalingrad


55 replies to this topic

#41 Hayling

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Geschrieben Jun 28, 2011 - 05:09

PB and VAC now that's how a developer gives Anit-cheat options to the community.

Wish you guys at PBBANs and the guys at Evenbalance all the best. :D

Hayling

Dieser Beitrag wurde von Hayling bearbeitet: Jun 28, 2011 - 05:10


#42 GutshotYooper

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Geschrieben Jun 29, 2011 - 03:50

The people I know who have PB problems are usually the ones with crappy internet. The problem is usually being kicked for lost packets. I personally have had next to 0 issues with PB. They provide a nice little update utility and it works nicely.

#43 vetsfast

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Geschrieben Jul 4, 2011 - 01:17

wait am I hearing this right. There are some folks out there not getting the game because PB is implemented?? Do these people even know you can disable PB if you choose to and stick with VAC only??

thread is full of LULZ! :D

We will be running both, both are effective in various ways. The more the merrier.

Dieser Beitrag wurde von vetsfast bearbeitet: Jul 4, 2011 - 01:18


#44 SuperTaz

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Geschrieben Jul 15, 2011 - 11:10

The Red Orchestra 2: Heroes of Stalingrad fact thread:

http://forums.tripwireinteractive.com/showthread.php?t=48698

Gotta love a developer who listens to the communities and wants to have one heck of a game.

#45 xX_Renegade_Xx

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Geschrieben Jul 16, 2011 - 02:59

View PostSuperTaz, on Jul 15, 2011 - 11:10 , said:

The Red Orchestra 2: Heroes of Stalingrad fact thread:

http://forums.tripwireinteractive.com/showthread.php?t=48698

Gotta love a developer who listens to the communities and wants to have one heck of a game.

Quote

Tactical View: HUD elements appear as the player needs them, and are automatically hidden when the player does not. The entire HUD can be brought up at any time with the press of a key.

Quote

64 Player Support: They are shooting to max out players in a game at 64 (with quite large maps one would imagine) and there are ten maps in the game already.

Looking forward to this already!

#46 SuperTaz

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Geschrieben Aug 9, 2011 - 09:08

I hope EA/DICE is taking notes here:

http://forums.tripwireinteractive.com/showpost.php?p=780095&postcount=12

Quote

Anybody can run a server.

For it to be ranked they need a static IP and need to apply with us. That is the only requirements.

If you are found breaking our terms of service for a ranked server, it will be removed and you (and or your organization) will not be allowed to re-apply.

I am getting a dedicated box for gaming here at my house soon to host a LAN. It will be ready to go by the time this game comes out.

64 slot servers FTW!

#47 MaydaX

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Geschrieben Aug 9, 2011 - 09:29

View PostSuperTaz, on Aug 9, 2011 - 09:08 , said:


Sadly they are not. It's been confirmed many times now that there are no public server files of any kind for BF3. So it's basically BC2 take 2 for server policies. It's really sad because I was really hoping for unranked server files to help boost the eSports community for lower ping servers and LAN tournaments but now we will be facing this again:

http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/1400041-all-servers-down-argentina.html

Speaking of hosting your own server for RO2. The webadmin for RO2 is very very nice. I was very impressed with the amount of control it gives. I think it's gonna make the eSports guys very happy.

#48 SuperTaz

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Geschrieben Aug 27, 2011 - 01:35

This was posted on 8/8/2011, but, I will post it here:

http://forums.tripwireinteractive.com/showthread.php?t=55688

Quote

We have to announce that the release date for Red Orchestra 2: Heroes of Stalingrad is shifting back two weeks to September 13, 2011. While we understand the fans are clamoring to get their hands on the game, we felt we needed the extra two weeks to get it right and add the extra polish the game (and the players) deserve.


#49 gambiara

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Geschrieben Sep 3, 2011 - 04:38

GOOD

#50 pvtfield

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Geschrieben Sep 20, 2011 - 01:35

View PostYoshiro, on Jun 24, 2011 - 08:39 , said:

We are glad to see you like our Anti Cheat setup. I'm around to answer any RO 2: HOS related questions.

Have you thought about streaming your own official servers?;)

#51 Guest_Tessimm_*

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Geschrieben Mär 31, 2012 - 03:16

Oh, that's Great SIR !!

#52 HSMagnet

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Geschrieben Mär 31, 2012 - 06:59

View PostTessimm, on Mär 31, 2012 - 03:16 , said:

Oh, that's Great SIR !!

what, exactly from 6+ months ago do you refer?

#53 LtMatt

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Geschrieben Apr 1, 2012 - 02:12

I bought this while i waited for battlefield 3 to be released. Having enjoyed the tank battles of the previous version i was rather disaapointed with this game. Clocked up a few hours on it and never played it again.

#54 xX_Renegade_Xx

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Geschrieben Apr 1, 2012 - 10:47

View PostLtMatt, on Apr 1, 2012 - 02:12 , said:

I bought this while i waited for battlefield 3 to be released. Having enjoyed the tank battles of the previous version i was rather disaapointed with this game. Clocked up a few hours on it and never played it again.

I had the same problem Matt, the game during beta was fine and ran well but once the game was out it was OK until one patch was released and I started to have problems with it, I tried the suggestions that were posted on the Steam forums but gave up in the end and went back to Killing Floor.

Considering the game's only 7 months old the amount of players online is still very low, less than 900 which is sad to see as I'm sure this game will be supported as much as KF.

#55 HSMagnet

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Geschrieben Apr 2, 2012 - 10:48

looking forward to some total conversions

#56 GutshotYooper

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Geschrieben Apr 3, 2012 - 03:56

View PostHSMagnet, on Apr 2, 2012 - 10:48 , said:

looking forward to some total conversions

Me too. I think it could make me actually get back into online gaming again.





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