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Medal of Honor Support Suspended
Geschrieben Nov 30, 2010 - 07:14
Do to the increasing streaming problems in MoH, streaming support is suspended effective immediately. We are no closer to finding a fix to correct the streaming issues as we simply don't have the ability to run any tests and affected RSP's don't seem interested in helping solving it.
We will resume support if the streaming issues are ever corrected however if or when that will be is unknown.
MoH is now set as inactive and admins will not be able to add servers or submit PBSS. Streaming servers will remain streaming until they stop at which point they will be removed.
Sorry for the inconvenience this creates for our MoH supporters but our staff is no longer willing to support this game in its current state.
Geschrieben Nov 30, 2010 - 07:16
maybe they will pull their head out one of these days..
Geschrieben Nov 30, 2010 - 07:27
Geschrieben Nov 30, 2010 - 07:49
I mean, they are all Frostbite server, how come there is nothing to do with BC2 and lots of problem with MOH
Geschrieben Nov 30, 2010 - 07:54
We've been asking that for weeks.
Geschrieben Dez 1, 2010 - 01:47
The only winners here are the cheaters. DICE, Evenbalance and RSP's have egg on their face. Our hands are tied, there is little we can do. The ones that are capable must recognize they need to support programs like PBBans that add value to their products. That goes for DICE, EvenBalance and all RSP's, we are their customer.
If DICE cannot recognize that we need streaming services like this, to defeat cheaters that are blatantly violating their TOS, then gaming has really come to an end. It is in their ball park, if DICE is not on the side of the legitimate player, then they are on the side of the cheater.
Dieser Beitrag wurde von DakotaDoc64 bearbeitet: Dez 1, 2010 - 02:05
Geschrieben Dez 1, 2010 - 03:11
If you like, I will grant you rcon access to my server to test things out. You can download logs, do as you like to get things working.
Let me know.
Geschrieben Dez 1, 2010 - 03:24
Geschrieben Dez 1, 2010 - 03:24
Plus they need to allow for some type of testing etc..More access to files for the people that need to see them..rather than just access to the PB folder files.
Like stated above it seems the cheater's win this round. Thats NOT good..
Geschrieben Dez 1, 2010 - 03:29
Geschrieben Dez 1, 2010 - 08:00
I abandoned my server quite early on due to streaming issues. I tried to help where I could but was fighting a losing battle and pretty much shooting blind.
Geschrieben Dez 1, 2010 - 02:57
Then there is the whole issue of the port changing that happens which has already been addressed, to my knowledge that happens when the GSP's script to restart the server when connection to Blaze is lost - the game can then pick up but be on a different port. Furthermore, every command I sent through my providers 'live console' for pb had to be the BFBC2 "punkBuster.pb_sv_command" method and no other for it to work correctly. This includes the creation of the pbucon.use file. Additionally, even some of the regular admin commands had the incorrect syntax in their CP such as "admin.runNextRound" - initially their CP was sending "admin.runNextMap" until I brought it to their attention.
I understand why PBBans suspended support but with so many new games and idiots working behind the scenes at the game server providers it's amazing things have come this far. I bought MOH just to try something new and Adventures in Babysitting apparently comes free with every copy of MOH.
Geschrieben Dez 2, 2010 - 11:19
If you need a server to get things moving and sort out files and so on you can have access to our server ,, hope this may help the whole gaming community. its about time EA / DICE and the bunch of other shits were told that online communitys are the ones who keep EA / Dice in money.
Geschrieben Dez 2, 2010 - 01:33
We need direct access to all of the game's server files which is where the problem becomes apparent due to restrictions on access to those files.
Geschrieben Dez 2, 2010 - 01:39
We have access to servers like everyone else which is the problem. RSP's are the only one with access to debug it. That is why we suspended support as no progress was made since the game launched.
This is also why I am against supporting games with no server files. We are dependent on RSP's who often don't have a clue about PB which is the problem.
Geschrieben Dez 2, 2010 - 01:48
seems we are all feeling the fallout of the ignorant trend of stats being the be all/end all
Geschrieben Dez 2, 2010 - 02:01
Yup BF2 started it but it was ranked files and unranked was still public, then BC2 took it to the next level with no public files at all which codbo copied.
Geschrieben Dez 2, 2010 - 04:41
Geschrieben Dez 2, 2010 - 05:24
While it's sad that we had to suspend support but our staffs sanity is more important. Funny part is leakers have access to MoH server files
PC games are just going downhill fast and I honestly believe PBBans will be gone sometime next year. Games are switching from PB to VAC, PB integration with new games is worse than previous games such as CoD4. Guess DLC's and deadlines are more important these days. I rarely see a EA or Activision game delayed anymore, always push the turd out the door and attempt to fix it later.
MoH will go the way of FFOW, a game filled with issues that by the time they got resolved, the large majority of players had moved onto other games.
Geschrieben Dez 2, 2010 - 05:29
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