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Guest Message by DevFuse
 

Is this bannable?*removed* no hack cvars here


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#1 Notorious

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Gepost aug 27, 2006 - 11:57

Last few weeks I've been seeing some CVAR violations, *removed* for example. I thought I read somewhere, or even asked here, what it was and if it was bannable?

And also, what does Cvar cg_errordecay do and is it bannable?

Deze post is bewerkt door Benway: dec 17, 2006 - 07:58


#2 kcinc0gnito

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Gepost aug 28, 2006 - 12:21

cg_errordecay controls how fast a prediction error is decayed off to smooth out any jerkiness. A prediction error is, very basically, what occurs when the client and server disagree on the location you're in.

so no not banable :)

#3 Notorious

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Gepost aug 28, 2006 - 12:35

Ah oke, thanks for the quick response!

#4 -mRx-

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Gepost aug 28, 2006 - 05:14

Quote

Last few weeks I've been seeing some CVAR violations, *removed* for example. I thought I read somewhere, or even asked here, what it was and if it was bannable?
Yes its a hack cvar

#5 kcinc0gnito

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Gepost aug 28, 2006 - 08:16

heh i didn't see the *removed* mentioned.. was that edited in after i responded? or was/am i blind :D

#6 Notorious

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Gepost aug 28, 2006 - 08:50

You were blind... the edit was to ask about the decay thingy ;)

#7 Yourself4

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Gepost sep 6, 2006 - 12:30

To my understanding *removed* (either set to 0 or 1) controls the norecoil hack of gna bot and gna based bots. So yes it would be bannable, for if they have the norecoil hack they would have to have the gamehook loaded, therefore all they would have to do to start hackin' is set g_aim to 1 or 2 and/or g_wh to 1, and you got a aimbotter/wallhacker. That's besides the fact that they are using a norecoil hack :P.

Deze post is bewerkt door Benway: dec 17, 2006 - 07:56


#8 Notorious

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Gepost sep 6, 2006 - 06:25

That's a bit too much info... but thanks.





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