Welcome to PBBans
![]() |
Welcome to PBBans, like most online communities you must register to view or post in our community, but don't worry this is a simple free process that requires minimal information for you to signup. Be apart of PBBans by signing in or creating an account.
|
Corrupted File/Memory [124008]Pb kicks almost everyone
#21
Geschrieben Mär 13, 2009 - 11:50
Rule of thumb, with NQ, is that a lot of server admin tend to "over do it" a tad bit by turning on all the "toys".
A lot of issues go away with removal of such things as the venom, to many med/ammo packs being dropped on death, to many weapons left lying around for to long, etc.
Not necessarily related to the above kick-issue, but you'll definitely notice less server lag.
#22
Geschrieben Mär 14, 2009 - 11:04
RoadWarrior, on Mar 14th 2009, 04:50 AM, said:
Rule of thumb, with NQ, is that a lot of server admin tend to "over do it" a tad bit by turning on all the "toys".
A lot of issues go away with removal of such things as the venom, to many med/ammo packs being dropped on death, to many weapons left lying around for to long, etc.
Not necessarily related to the above kick-issue, but you'll definitely notice less server lag.
I will give that a go tomorrow.
It would be nice if admins could choose what they wanted pb to kick for.
I'm not interested in anyone who has a corrupted file memory (whatever that is), or hunk alloc problems (whatever that is).
I just want to stop people using aimbots and wallhacks etc on my server, so they can't spoil the fun for everyone else.
Seems to me that it is over complicated.
#23
Geschrieben Mär 15, 2009 - 12:04
{GTB} Granny, on Mar 15th 2009, 12:04 AM, said:
It would be nice if admins could choose what they wanted pb to kick for.
I'm not interested in anyone who has a corrupted file memory (whatever that is), or hunk alloc problems (whatever that is).
I just want to stop people using aimbots and wallhacks etc on my server, so they can't spoil the fun for everyone else.
Seems to me that it is over complicated.
You can choose what you want to ban for if you edit the pbsv.cfg / pbsvuser.cfg --- however, when the above problems occur its like an undefined error... PB just fires that message out because something is wrong, but it just doesnt really know what. I know the hunk alloc problem can be mostly be resolved by getting your players to /set com_hunkmegs 128
additionally i think you should not pick and choose things to ban or not to ban for... the best way to reduce cheating and keep fairplay is to stay united on what is and is not acceptable among as many servers as possible.
#24
Geschrieben Mär 15, 2009 - 10:09
Quote
Well PBBans has united us, but the statement above enforces my point I think.
I have read all the MOD forums over the years and it seems that they all agree that PB is not what it used to be (and that is putting it politely)
The NQ guys have even removed it completely from their servers.
#25
Geschrieben Apr 20, 2009 - 03:35
in server.cfg under pb_sv_enable I added pb_sv_restrictions 0 check my server HERE it's running on windows - Noquarter 1.2.3 with PB ON ...
Also disabled venom and goomba ... and put set g_dropAmmo 2 set g_dropHealth 2
after 1 hour testing and 3 maps later no more kick
#26
Geschrieben Apr 21, 2009 - 03:52
Benroger, on Apr 20th 2009, 04:35 PM, said:
in server.cfg under pb_sv_enable I added pb_sv_restrictions 0 check my server HERE it's running on windows - Noquarter 1.2.3 with PB ON ...
Also disabled venom and goomba ... and put set g_dropAmmo 2 set g_dropHealth 2
after 1 hour testing and 3 maps later no more kick
yes work perfect with these settings
NQ is agreat mod and they are still working on it for a newest release
long life to enemy territory who will not dead so far at least it is a funny game and the guys have fun playing it
#27
Geschrieben Apr 23, 2009 - 09:20
i added this map 2 days ago and seems the problems started but not sure if it is the map
we play noquarter 1.2.3
and when i watched the logs cuz we stucked on a map during the intermisson times so i had to do a restart server same with !mainmaps no way to can restart the rotation
watched the logs i found for ALL THE PLAYERS these same lines:
did you heard about this problem recently ?
and how fix it?
this happen mostly when the server is pretty full ( 35 players) the players are not kicked just we stuck on the last map during the intermission times
[f926ab879210907cyyyy(?) 71.xxxxx:27960] Service Communication Failure: PnkBstrB.exe handshaking failed
[04.21.2009 20:37:46] RESTRICTION: ^5]WF[^7^1xxx^3X (slot #6)
[fee1f55397c97e89a28c48e8f7yyyy(?) 69.xxxx:41613] Service Communication Failure: PnkBstrB.exe initialization failed
[04.22.2009 10:07:45] RESTRICTION: ^3zzzzzzz (slot #15) [4d638fd9be92cac9bed6d4yyyyy(?) 24.xxxx:27960] Service Communication Failure: PnkBstrA.exe
[04.22.2009 14:01:00] RESTRICTION: zzzzz (slot #13) [adc46afb64930ba4db386a36yyyy(?) 98.xxxx:1783] Corrupted File/Memory [124008]
Dieser Beitrag wurde von macbeth bearbeitet: Apr 23, 2009 - 09:23
#28
Geschrieben Mai 2, 2009 - 03:51
Please Help me...
#29
Geschrieben Mai 2, 2009 - 04:08
Lowis, on May 2nd 2009, 10:51 PM, said:
Please Help me...
Please create your own thread next time instead of hijacking an old one
Does your friend runs Fraps or Xfire? Tell him to disable both and try again.
1 Besucher lesen dieses Thema
Mitglieder: 0 | Gäste: 1 | Anonyme Mitglieder: 0












