Jump to content


Welcome to PBBans

Welcome to PBBans, like most online communities you must register to view or post in our community, but don't worry this is a simple free process that requires minimal information for you to signup. Be apart of PBBans by signing in or creating an account.
  • Start new topics and reply to others
  • Subscribe to topics and forums to get automatic updates
  • Get your own profile and make new friends
  • Customize your experience here
Guest Message by DevFuse
 

Brink


31 replies to this topic

#1 MaydaX

    Developer

  • Site Staff
  • Reputation: 1,149
    A reputation beyond repute
  • 8,803 posts
  • Gender:Male
  • Location:Regina SK, Canada
  • Origin:maydax
  • Steam:maydax
  • XFire:maydax

Posted Apr 12, 2011 - 09:42 AM



Quote

With Brink now a mere four weeks away, we've got a few new bits of information to share about the PC version today. First up, we can confirm that Brink will be making full use of Valve's Steamworks framework, which will provide a host of useful things for PC players, including the following:

  • Voice Chat
  • Valve Anti Cheat
  • Friends support (including invites and joining sessions in progress)
  • Steam Cloud (for save data)
  • Challenge Leaderboards
  • Steam Achievements
This also means that you'll be able to plug your product key straight into Steam and download Brink no matter where you are in the world - no disc required. Of course, you'll also be getting any new game updates automatically upon signing into your account, and you'll have access to things like the Steam Community.

But wait, there's more! We've had a lot of questions about the system requirements for the game in recent weeks and we've got those for you today, as well. Here goes:

Minimum Specs
  • Processor: Intel Core 2 Duo 2.4GHz or equivalent
  • Memory: 2GB RAM
  • Graphics: NVIDIA 8800GS / ATI Radeon HD 2900 Pro or equivalent
  • OS: Windows XP (SP3)/Vista/Windows 7
  • Hard Drive: 8GB of free space

Recommended Specs

  • Processor: Intel Quad Core i5
  • Memory: 3GB RAM
  • Graphics: Nvidia GeForce GTX 460 / ATI Radeon™ HD 5850
  • OS: Windows XP (SP3)/Vista/Windows 7
  • Hard Drive: 8GB of free space

http://www.splashdamage.com/node/779

#2 Kolor

    PBBans staff

  • Operations Staff
  • Reputation: 193
    Has a spectacular aura
  • 1,808 posts

Posted Apr 12, 2011 - 10:10 AM

As I was watching that my work colleague commented "oh TF3 is being released?"
Says it all I think.

#3 surfy

    Super Sleuth

  • Operations Staff
  • Reputation: 613
    Has a brilliant future
  • 9,962 posts
  • Gender:Female
  • Location:UK
  • Steam:surfy79

Posted Apr 12, 2011 - 10:14 AM

Looks like a cross between TF2 and Mirrors Edge to me.

I think I'll try it.

#4 MaydaX

    Developer

  • Site Staff
  • Reputation: 1,149
    A reputation beyond repute
  • 8,803 posts
  • Gender:Male
  • Location:Regina SK, Canada
  • Origin:maydax
  • Steam:maydax
  • XFire:maydax

Posted Apr 28, 2011 - 02:22 PM

Quote

What is the Brink Standalone Dedicated Server?
The Brink Standalone Dedicated Server allows anyone to run multiplayer servers for the PC version of Brink. As the server is standalone, it does not require a full version of Brink to be installed and is completely free.

Where will I be able to get the Brink Standalone Dedicated Server?
The Brink Standalone Dedicated Server will be available for download via Steam prior to release. Once the server is available, you can simply browse to the Tools tab in your Steam client and grab it from there.

Will I be able to run several instances of the Brink Standalone Dedicated Server on a single machine?
Yes. The Brink Standalone Dedicated Server comes with several premade bat files that automatically define different ports for each instance. It's also possible for you to set your own, custom ports.

In terms of available game options, how customizable will the Brink Standalone Dedicated Server be?
The Brink Standalone Dedicated Server includes several different game configuration files covering all of the regular game modes, including campaign, stopwatch, objective, and co-op challenges. In addition, there are a variety of server-side commands available that allow you to further customize your server, including team sizes, time limits and overtime, warm-up rules, friendly fire, voice chat, availability of Command Post buffs, rank restrictions, number of bots, and password.

I represent a Game Server Provider. How can my company offer servers for Brink?
Easy! Once the Standalone Dedicated Server is available on Steam, you'll be able to start getting Brink game servers up for your customers. We're currently aiming to have the server files available before release so you'll be all set when the game comes out.


http://www.splashdamage.com/content/brink-dedicated-server-faq-here

Glad to see another dev that isn't jumping on the EA / CoD bandwagon for no public server files.

#5 SuperTaz

    Normal User

  • Operations Staff
  • Reputation: 536
    Has a brilliant future
  • 7,754 posts

Posted Apr 28, 2011 - 05:24 PM

At least there are some dev's that still listen to the communities. :)

#6 xX_Renegade_Xx

    Normal User

  • Members
  • Pip
  • Reputation: 20
    On a distinguished road
  • 407 posts
  • Gender:Male
  • Location:UK

Posted Apr 28, 2011 - 07:39 PM

No recoil, self resurrection, that's coming off my wishlist :(

#7 MaydaX

    Developer

  • Site Staff
  • Reputation: 1,149
    A reputation beyond repute
  • 8,803 posts
  • Gender:Male
  • Location:Regina SK, Canada
  • Origin:maydax
  • Steam:maydax
  • XFire:maydax

Posted May 6, 2011 - 12:40 PM

Quote

Will you show people their rank and status online like Bungie has done with Bungie.net? – Vapor Chaos
We’re currently working on a stats website for Brink where you’ll be able to see your progress through the game along with a whole bunch of statistics, including abilities, weapons, and even SMART moves. It’ll also display summaries of your most recent matches and even show the overall status the on-going civil war raging on the Ark. We’re very much looking forward to launching the site and think you’ll really enjoy exploring it.
More on that soon!

How well is BRINK prepared for the competitive eSport scene? — Trivve

Splash Damage has a long history of supporting competitive players, starting all the way back with Wolfenstein: Enemy Territory – that game is still being played competitively to this day, eight years after its release. We’ve also got a fair few guys here at Splash Damage hailing from the clan scene, including myself!
As with our previous games, Brink features the competition-friendly Stopwatch game mode. If you haven’t heard of it before, it’s pretty straightforward. Both teams take it in turns to play on the attack and the one that manages to set the faster time wins. If neither team manages to play through the whole map within the timelimit, Brink will first check which team managed to make more progress, and if that’s tied too, the team with the most XP wins.
We’ve also made sure that our maps scale down to 5 on 5, since we know that smaller team sizes are very important for clan matches. We even have a special matchmaking playlist right in the console versions of game that’s set up for these smaller team sizes. This playlist also turns on friendly fire and voice chat, while switching off things like Command Post buffs, bots, and overtime for the rawest competitive experience possible. On the PC, you’ve got dedicated servers of course, so all of these settings are at your disposal as well.
Of course, all of that doesn’t even take into account Brink’s unique, objective-driven gameplay that’s all about working together as a coordinated team. We just had a big community tournament here at the Splash Damage offices, and the variety of tactics being used there was a huge amount of fun to watch. We can’t wait to see all the crazy things people come up with once the game is released and people are really diving into it!

Do you have any DLC planned (maps, weapons, etc)? – Carter

We like the idea of downloadable content, but it would have to offer good value for players. Right now we are fully focused on Brink’s release and haven’t got anything to announce there.

Will there be any support for Linux? – Igor

We are working on dedicated server files for Linux, since we know how important that is to the community at large. There are no plans for a Linux client at the moment.

Will the PC version ever get mod tools at some point? – Tyler

Releasing an SDK is something that’s still being discussed. Our highest priority is getting Brink released for all of you to enjoy.

I saw a medium body type wielding a minigun. Can they do that? – Partykdk

Miniguns are part of the heavy weapons in Brink, so you need to be the heavy body type to use them.

Can you change body-types in game or between matches? – Matt

Once you unlock the heavy body type at level 5 and the light body type at level 7, you can switch body types at any time in the appearance customization menu in between matches. It’s an important decision with fairly wide-ranging consequences, so choose wisely!

From the gameplay vids it looks like most of the weapons are automatic machine guns. Are there any rifles or semi-automatic weapons? - Andy013

Sure! We’ve got several bolt action rifles in the game, along with different flavors of pistols, shotguns, and even grenade launchers. There’s something for everyone.

Will knives be included or strictly firearms and grenades ? – Chris

You get to wield a knife in your other hand if you choose a one-handed weapon like a pistol or a revolver. While melee attacks with the knife don’t knock people down as a melee attack with a two-handed weapon would, they inflict significantly more damage. This works really well in combination with the movement speed and agility of the light body type!

Will there be any demo prior to release? – cyberbemon

We don’t have a demo planned. There’s a huge amount of effort required to put together a demo and making that happen would have meant pushing Brink back. With so much excitement for the game all over the world, we chose to focus on all of our efforts on making the game as fun as possible and getting it wrapped up for release. Brink is nearly out now and we couldn’t be more excited.


http://bethblog.com/index.php/2011/05/06/brink-community-qa-part-1-stats-site-revealed/

#8 HSMagnet

    Mr. Sunshine

  • Operations Staff
  • Reputation: 399
    Name is well known
  • 8,180 posts

Posted May 9, 2011 - 06:23 PM

at least it gets righteous tags

Posted Image

#9 xX_Renegade_Xx

    Normal User

  • Members
  • Pip
  • Reputation: 20
    On a distinguished road
  • 407 posts
  • Gender:Male
  • Location:UK

Posted May 14, 2011 - 03:14 AM

What's this game like?

I'm reading mixed reviews from different places, some say it relies heavily on teamwork.

#10 surfy

    Super Sleuth

  • Operations Staff
  • Reputation: 613
    Has a brilliant future
  • 9,962 posts
  • Gender:Female
  • Location:UK
  • Steam:surfy79

Posted May 14, 2011 - 03:47 AM

I'm so undecided about this game, few in my clan have it and have experienced various issues but on the flip side I do like the idea of something more team based rather then l33t lonewolf sniper games. If anyones playing give your honest thoughts please so I can make up my mind lol.

#11 Crotan

    Normal User

  • Streaming Admin
  • Reputation: 97
    Will become famous
  • 668 posts
  • Gender:Male

Posted May 14, 2011 - 01:54 PM

The objective style gaming is pretty neat where you can do many things to help out your team, there were a lot of bugs last time I played, audio dropped out on multiple maps for everyone.

People keep telling me that it's heavy teamwork orientated and I keep scratching my head in confusion because yes there are objectives that everyone can work towards and you can set yourself to escort a teammate who has to go blow this thing up and get bonuses for doing so but I don't see anybody actually talking to each other, or using communication.

I kind of compare it to a world where zombies found out how to use teamwork because that what it feels like to me, nothing in the way you'll find teamwork in a good BF game but eh. I bought it and its ok I guess but that's my opinion. Some people do love it though.

#12 xX_Renegade_Xx

    Normal User

  • Members
  • Pip
  • Reputation: 20
    On a distinguished road
  • 407 posts
  • Gender:Male
  • Location:UK

Posted May 14, 2011 - 02:32 PM

View PostCrotan, on May 14, 2011 - 01:54 PM, said:

People keep telling me that it's heavy teamwork orientated and I keep scratching my head in confusion because yes there are objectives that everyone can work towards and you can set yourself to escort a teammate who has to go blow this thing up and get bonuses for doing so but I don't see anybody actually talking to each other, or using communication.

Thanks, kind of like BC2 then when that first came out.

Everyone wanted to be a wookie and snipe from the back of the map, who needs to complete objectives we got a team full of wookies ;)

#13 HSMagnet

    Mr. Sunshine

  • Operations Staff
  • Reputation: 399
    Name is well known
  • 8,180 posts

Posted May 14, 2011 - 02:41 PM

there is no teamwork in online games........it is a fallacy perpetuated by the WoW crowd :P

#14 hellreturn

    Profiler

  • Staff
  • Reputation: 49
    On the road to fame
  • 943 posts

Posted May 14, 2011 - 05:23 PM

Teamwork is must in this game and if you get solo players in your team, it will piss of you. Ammo/Health depends on your team because you will be low on it pretty often so team work is must. Basically you will win the map if you play in team.

I haven't played the game much to give my opinion but it's more likely when BF3 comes out this will remain on shelf. Sometimes I feel I am playing some new version of TF2...or probably it's just me.

#15 MaydaX

    Developer

  • Site Staff
  • Reputation: 1,149
    A reputation beyond repute
  • 8,803 posts
  • Gender:Male
  • Location:Regina SK, Canada
  • Origin:maydax
  • Steam:maydax
  • XFire:maydax

Posted May 14, 2011 - 06:23 PM

Posted Image

#16 Duality

    Accounts Jedi

  • Operations Staff
  • Reputation: 166
    Has a spectacular aura
  • 4,853 posts

Posted May 14, 2011 - 06:38 PM

Really enjoying this game so far. Big fan of Splash Damage's previous work - this is definitely a good game. Newest patch gave me much improved performance - hopefully they will fix the rest of it soon.

#17 Piggy

    Abnormal User

  • VIP
  • Reputation: 130
    Has a spectacular aura
  • 2,673 posts
  • Gender:Male

Posted May 14, 2011 - 10:29 PM

I got it for free so I'm more than happy :)

#18 HSMagnet

    Mr. Sunshine

  • Operations Staff
  • Reputation: 399
    Name is well known
  • 8,180 posts

Posted May 14, 2011 - 10:35 PM

View PostPiggy, on May 14, 2011 - 10:29 PM, said:

I got it for free so I'm more than happy :)

same with me an anomoly warzone earth B)

#19 xX_Renegade_Xx

    Normal User

  • Members
  • Pip
  • Reputation: 20
    On a distinguished road
  • 407 posts
  • Gender:Male
  • Location:UK

Posted May 15, 2011 - 02:41 AM

View Posthellreturn, on May 14, 2011 - 05:23 PM, said:

Sometimes I feel I am playing some new version of TF2...or probably it's just me.

Hat Fortress 2, you mean we get hats? ;)

#20 MaydaX

    Developer

  • Site Staff
  • Reputation: 1,149
    A reputation beyond repute
  • 8,803 posts
  • Gender:Male
  • Location:Regina SK, Canada
  • Origin:maydax
  • Steam:maydax
  • XFire:maydax

Posted May 15, 2011 - 11:23 AM

Quote

We would like to thank you for supporting Brink and for your continued feedback. To show our appreciation for your support of Brink, we will be making the first DLC for Brink available for free when it is released. This DLC is planned for June and will offer additional maps and new content for players.

http://bethblog.com/index.php/2011/05/13/brink-updates-now-live-free-dlc/





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users



DMCA.com