Banimod Error
=BLACKWOLF=
Oct 21, 2007
All mods work fine, apart from Banimod.
Log data:
I'm guessing the "server must be run in 1.41" bit is the issue. However, the server is running:
Any ideas?
Thanks,
BlackWolf
//EDIT
Banimod version = 1.1.99
Log data:
Quote
handle 1: rtcwconsole.log
----------------------
12840 files in pk3 files
Sys_LoadDll(/home/kidd62071_1/rtcw/banimod/qagame.mp.i386.so)... ok
Sys_LoadDll(qagame) found **vmMain** at 0xe4029fa0
Sys_LoadDll(qagame) succeeded!
**************************************
* This mod must be run on RTCW 1.41! *
**************************************
------- Game Initialization -------
gamename: banimod
gamedate: Jul 19 2003
========================================
== BANIMOD MEDIAPACK 2003-07-19 FOUND ==
========================================
============================
== BANIMOD MINEPACK FOUND ==
============================
------------------------------------------------------------
InitGame: \g_banimodVersion\1.1.99\mod_url\http://bani.anime.net/banimod/\gamename\banimod\mapname\mp_assault\protocol\60\g_gameskill\3\g_gametype\7\version\Wolf 1.41b-MP linux-i386 May 8 2006\URL\www.escapedturkey.com\g_maxGameClients\24\g_antilag\g_voteFlags\255\g_maxlives\g_friendlyFire\1\sv_floodProtect\1\sv_maxPing\500\sv_minPing\sv_maxRate\25000\sv_hostname\^1ATEAM\timelimit\10\sv_privateClients\4\sv_allowAnonymous\g_minGameClients\g_axismaxlives\g_alliedmaxlives\g_redlimbotime\10000\g_bluelimbotime\10000\g_soldierChargeTime\20000\g_LTChargeTime\40000\g_engineerChargeTime\30000\g_medicChargeTime\45000\g_enableBreath\g_gametype2\1\g_instagib\sv_punkbuster\1\sv_maxclients\24
Gametype changed, clearing session data.
Loading script maps/mp_assault_cp.script
0 teams with 0 entities
22 items registered
-----------------------------------
-----------------------------------
exec <filename> : execute a script file
Hitch warning: 1135 msec frame time
----- Server Shutdown -----
Resolving wolfmaster.idsoftware.com
wolfmaster.idsoftware.com resolved to 192.246.40.70:27950
Sending heartbeat to wolfmaster.idsoftware.com
Resolving rtcwfiles.com
rtcwfiles.com resolved to 38.118.213.21:27950
Sending heartbeat to rtcwfiles.com
Resolving orangesmoothie.com
orangesmoothie.com resolved to 204.13.97.154:27950
Sending heartbeat to orangesmoothie.com
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
^3PunkBuster Server: Running PB Scheduled Task (slot #1) say Recommended PB Configs - 14/10/2006"
Server is not running.
Hitch warning: 2111 msec frame time
^3PunkBuster Server: Game Version [Wolf 1.41b-MP linux-i386 May 8 2006]
^3PunkBuster Server: Running PB Scheduled Task (slot #2) say "www.punksbusted.com"
Server is not running.
Hitch warning: 630 msec frame time
Hitch warning: 575 msec frame time
----------------------
12840 files in pk3 files
Sys_LoadDll(/home/kidd62071_1/rtcw/banimod/qagame.mp.i386.so)... ok
Sys_LoadDll(qagame) found **vmMain** at 0xe4029fa0
Sys_LoadDll(qagame) succeeded!
**************************************
* This mod must be run on RTCW 1.41! *
**************************************
------- Game Initialization -------
gamename: banimod
gamedate: Jul 19 2003
========================================
== BANIMOD MEDIAPACK 2003-07-19 FOUND ==
========================================
============================
== BANIMOD MINEPACK FOUND ==
============================
------------------------------------------------------------
InitGame: \g_banimodVersion\1.1.99\mod_url\http://bani.anime.net/banimod/\gamename\banimod\mapname\mp_assault\protocol\60\g_gameskill\3\g_gametype\7\version\Wolf 1.41b-MP linux-i386 May 8 2006\URL\www.escapedturkey.com\g_maxGameClients\24\g_antilag\g_voteFlags\255\g_maxlives\g_friendlyFire\1\sv_floodProtect\1\sv_maxPing\500\sv_minPing\sv_maxRate\25000\sv_hostname\^1ATEAM\timelimit\10\sv_privateClients\4\sv_allowAnonymous\g_minGameClients\g_axismaxlives\g_alliedmaxlives\g_redlimbotime\10000\g_bluelimbotime\10000\g_soldierChargeTime\20000\g_LTChargeTime\40000\g_engineerChargeTime\30000\g_medicChargeTime\45000\g_enableBreath\g_gametype2\1\g_instagib\sv_punkbuster\1\sv_maxclients\24
Gametype changed, clearing session data.
Loading script maps/mp_assault_cp.script
0 teams with 0 entities
22 items registered
-----------------------------------
-----------------------------------
exec <filename> : execute a script file
Hitch warning: 1135 msec frame time
----- Server Shutdown -----
Resolving wolfmaster.idsoftware.com
wolfmaster.idsoftware.com resolved to 192.246.40.70:27950
Sending heartbeat to wolfmaster.idsoftware.com
Resolving rtcwfiles.com
rtcwfiles.com resolved to 38.118.213.21:27950
Sending heartbeat to rtcwfiles.com
Resolving orangesmoothie.com
orangesmoothie.com resolved to 204.13.97.154:27950
Sending heartbeat to orangesmoothie.com
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
^3PunkBuster Server: Running PB Scheduled Task (slot #1) say Recommended PB Configs - 14/10/2006"
Server is not running.
Hitch warning: 2111 msec frame time
^3PunkBuster Server: Game Version [Wolf 1.41b-MP linux-i386 May 8 2006]
^3PunkBuster Server: Running PB Scheduled Task (slot #2) say "www.punksbusted.com"
Server is not running.
Hitch warning: 630 msec frame time
Hitch warning: 575 msec frame time
I'm guessing the "server must be run in 1.41" bit is the issue. However, the server is running:
version = Wolf 1.41b-MP linux-i386 May 8 2006
Any ideas?
Thanks,
BlackWolf
//EDIT
Banimod version = 1.1.99
Chris64
Oct 21, 2007
Bani never updated his mod for 1.41b. (something I always found hilarious is how shrub worked fine with 1.41b after all the railing the bani sycophants did about how great bani's work is) Anyway, a player named =FF=Im2good4you had a solution - a plug-in for the Quake 3 Multimod he called 'versionh4x' - it lies to the mod re which version the game is running.
Quake 3 Multimod
http://www.q3mm.org/
Version h4x for Rtcw 1.41b/banimod
http://qmm.planetquake.gamespy.com/forums/...c.php?p=218#218
I've never used it myself, but I tried a modified version for lying to ET about the game version (to stop the stupid NQ message) and while it worked, I got corrupted memory image error kicks from PB. That said, supposedly the RtCW plug-in didn't have this problem (at least when it was released).
edit -> fyi installing q3mm will also protect you against the old q3msgboom exploit.
Edited by Chris64, Oct 21, 2007 - 08:17 AM.
Quake 3 Multimod
http://www.q3mm.org/
Version h4x for Rtcw 1.41b/banimod
http://qmm.planetquake.gamespy.com/forums/...c.php?p=218#218
I've never used it myself, but I tried a modified version for lying to ET about the game version (to stop the stupid NQ message) and while it worked, I got corrupted memory image error kicks from PB. That said, supposedly the RtCW plug-in didn't have this problem (at least when it was released).
edit -> fyi installing q3mm will also protect you against the old q3msgboom exploit.
Edited by Chris64, Oct 21, 2007 - 08:17 AM.
=BLACKWOLF=
Oct 21, 2007
Chris64, on Oct 21st 2007, 02:14 PM, said:
Bani never updated his mod for 1.41b. (something I always found hilarious is how shrub worked fine with 1.41b after all the railing the bani sycophants did about how great bani's work is) Anyway, a player named =FF=Im2good4you had a solution - a plug-in for the Quake 3 Multimod he called 'versionh4x' - it lies to the mod re which version the game is running.
Quake 3 Multimod
http://www.q3mm.org/
Version h4x for Rtcw 1.41b/banimod
http://qmm.planetquake.gamespy.com/forums/...c.php?p=218#218
I've never used it myself, but I tried a modified version for lying to ET about the game version (to stop the stupid NQ message) and while it worked, I got corrupted memory image error kicks from PB. That said, supposedly the RtCW plug-in didn't have this problem (at least when it was released).
edit -> fyi installing q3mm will also protect you against the old q3msgboom exploit.
Quake 3 Multimod
http://www.q3mm.org/
Version h4x for Rtcw 1.41b/banimod
http://qmm.planetquake.gamespy.com/forums/...c.php?p=218#218
I've never used it myself, but I tried a modified version for lying to ET about the game version (to stop the stupid NQ message) and while it worked, I got corrupted memory image error kicks from PB. That said, supposedly the RtCW plug-in didn't have this problem (at least when it was released).
edit -> fyi installing q3mm will also protect you against the old q3msgboom exploit.
I've installed Q3MM, and I've downloaded the version spoofer plugin.
Just a quick question; where does the versionh4x_qmm.so go?
Thanks,
BlackWolf.
//EDIT
Noticed it's location is specified in the qmm.ini file
Going to test this later. Thanks
Edited by =BLACKWOLF=, Oct 21, 2007 - 09:18 AM.


