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  • Month August, 2014
  • Donations $213
  • Goal $475

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Statistics

  • MBi Entries 348,887
  • Unofficial MBi Entries 27,904
  • Cached Global Bans 48,369
  • Active Servers 2,112
  • Total Servers 2,254
  • Players (Hub Live) 11,783
  • MLi Entries 1,438
  • Teams 15,065
  • Members Online 7

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Welcome

Welcome to PBBans, the PunkBuster multi-stream and live banning pioneers. We offer server admins the ability to stream to multiple anti-cheat sites by using the revolutionary PBBans Hub, which features live banning, live banlist updates, live ban removals and much more.

Setting up your server(s) to stream to PBBans is extremely easy and usually only takes 15 minutes or less from the time you apply until your server is streaming! We highly encourage you to start streaming today as the more servers that stream, the harder it will be for cheaters to find servers they can join. To get started streaming to PBBans simply follow our Beginners Guide. We also offer some other additional guides in our Information Center. Let us know if you can't find what you are looking for as we at PBBans are always looking for ways to improve our services.

PBBans also partners up with competitive leagues to fulfill their anti-cheat needs. For these, PBBans has developed a whole set of dedicated tools, enabling league administrators to unify the server configurations for their players, keep their own league-specific banlist up to date and more, with the least invasive set up for contesting clans. If your league is interested in a partnership with PBBans, contact one of our Staff and we will be glad to assist you.

If you need assistance in streaming or just want to chat with us, join our IRC channel (irc.quakenet.org #pbbans or irc.us.gamesurge.net #pbbans) Click Here or post your questions/concerns in our forums.

For more information on what we do read the About Us page.

News

PunkBuster coming to Battlefield Hardline

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4.    Consent to Monitor.  You may opt to install Punkbuster Anti-Cheat technology by Even Balance, Inc. during the installation of this Software.

 

http://www.battlefield.com/hardline/beta/beta-agreement

 

Sign up for the beta here:

http://www.battlefield.com/hardline/beta?intcmp=opm_bfh_beta-reg

 

A game based signature is available for account users to select.

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Posted on Jun 9, 2014 - 09:29 PM by MaydaX
16 comment(s) - View Comments

PCGamer: An investigation into online cheating

 PC Gamer has a nice article about cheating

 

Gibson told me that, legally, it’s not worth going after sites like Ultra Cheats. Most of them are based out of Russia, China (Ultra Cheats is registered in Beijing), or other places where extradition is, in Gibson's words, “questionable.” At the very least, Tripwire would have to pay another lawyer in that country, making it prohibitively expensive and complicated.

Criminal justice systems, perhaps understandably, aren't preoccupied with people cheating in online games. “Especially when it’s international,” Gibson said. “Then you’re talking about the FBI and Interpol. If someone stole million in diamonds, call them. If someone is hacking your game, they don’t care.”

If Tripwire, Valve, or other developers want to reduce the number of cheaters, they have to do it themselves. Note that it’s “reduce” and not “eliminate.” Like Newell, Gibson knows that this isn't a battle he can finish. “It’s like the Wild West,” he said. “It’s more about managing the risk and hacks without inconveniencing your legitimate players too much.”

Tripwire’s anti-cheat strategy is three-pronged. The first is technical, using both VAC and Punkbuster. This is one topic Gibson was secretive about, but he said Tripwire uses both because “they handle things in different ways.”
"If Tripwire, Valve, or other developers want to reduce the number of cheaters, they have to do it themselves."

The second is being a proactive developer. When Tripwire notices a loophole, it closes it as fast as possible. When Red Orchestra 2 first launched, it didn't do a whole lot of server-side validation on hit detection. The game was plagued by hacks that allowed your machine to tell the server you shot someone in the head even when you were clear across the map. “Very quickly we put up an update that basically verified, within a reasonable margin of error, that they kind of have to be where you say you shoot them at,” Gibson said. “If they’re not, then we know that it’s a hack and we ignore that shot.”

The third is having an engaged server admin community and giving them the tools to be the third line of defense. “That’s a huge thing for us,” Gibson said. “Hackers come in, it’s obvious fairly quickly that they’re hacking, the server admin bans them from the server and problem solved.”

Punkbuster also allows server admins to take screenshots of what players see. If the server admin captures evidence of cheating, he or she can submit the proof to PBBans, a global database of hackers, making it very difficult for that hacker to join any Punkbuster servers.

This also allows server admins to pass along evidence of cheating to Tripwire, which can use the information to close more loopholes.

Overall, Gibson thinks this strategy works very well. “I have over 1,275 hours in Red Orchestra 2 and Rising Storm,” he said. “I’ve been on a server with about two hackers in all that time.” I asked him if Tripwire downloads paid cheats as part of its efforts to prevent them. “We’re a proactive dev,” he chuckled. “Infer from that what you will.”

 

The entire article can be found at

http://www.pcgamer.com/2014/04/30/hacks-an-investigation-into-aimbot-dealers-wallhack-users-and-the-million-dollar-business-of-video-game-cheating/

Posted on May 1, 2014 - 07:20 AM by MaydaX
3 comment(s) - View Comments

Happy Holidays from PBBans 2013

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As another year comes to an end, we would like to take this time to say thank you to all of our streamers, donors and supporters for making another great year at PBBans.
 
We marked our 10 year anniversary this year and it's hard to believe we have been doing this for a decade now. PBBans has been quite the experience for many of our staff members and streaming admins over the years. There have also been many changes over those 10 years as well.

Happy Holidays from all of us at PBBans. As always have a safe and cheat free holiday season. We look forward to seeing you in the new year.
Posted on Dec 19, 2013 - 07:03 PM by MaydaX
17 comment(s) - View Comments

Punkbuster coming to Assassin's Creed IV

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Ubisoft has contracted with Even Balance, Inc. to integrate our PunkBuster™ Anti-Cheat software into the online game known as Assassin's Creed® 4 Black Flag.


http://www.evenbalance.com/index.php?page=announce.php
Posted on Nov 19, 2013 - 08:35 PM by SuperTaz
1 comment(s) - View Comments

A Decade of PBBans

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It is hard to believe that it has been over 10 years since PBBans was created. Many things have changed over the last 10 years from games, staff members, streaming admins, website design, streaming, streaming methods, and even our logo itself to name a few. We also have made new contacts with game developers in recent years who have noticed what we do for their game communities.

The latest game to be added to our growing list of supported games is Battlefield 4 and many admins are seeing many past cheaters in Battlefield 3 being kicked in Battlefield 4 using our Cross Game ban option. That is one of the many changes that have occurred over the last 10 years to aid in the fight against cheaters.

I don’t think many expected PBBans to be around for over ten years way back in 2003. After many setbacks from DDoS attacks, server moves and more we have survived for a decade and still continue to fight cheaters with the tools we have.

We are very thankful for everyone's continued support of PBBans. Without your generous donations, streaming servers, and support, PBBans would not be what it is today. We look forward to what the future holds.

Sadly that future will not include one staff member. IndianScout who has been a staff member here for a few years passed away this October. He was also part of the Battlefield and other game communities for a long time. While many hated his work with BF2 and the RoE, he was well known by developers. He will surely be missed.

Posted on Nov 11, 2013 - 07:54 PM by MaydaX
13 comment(s) - View Comments
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